Available budget is how much you have left to spend in excess of the drivers/constructor currently on your team — not their total value. It only moves on the Experiment tab: new signings cost their price, and releases refund their price minus the early-release penalty.
For every driver and constructor below, set whether it's Available to sign, Locked (can't be signed this week), or already On team — plus its current price and season points. "On team" items count toward your 5 driver + 1 constructor grid and need a contract length (races left). Drivers priced below the Talent Driver threshold are eligible for double points once your grid is full.
Paste a CSV below to update driver and constructor data in bulk. Rows are matched by id — only the columns you include are changed. Use the button below to copy the current data as a ready-to-edit CSV you can hand to an agent.
Fills empty slots — and swaps out items already on your team, paying the early-release penalty, if doing so raises projected points — with the combination that fits your remaining budget. Items marked Locked on the Setup tab are skipped.